{
  "id": "city-scaffold-bay",
  "type": "model",
  "title": "単独足場ベイ",
  "titleEn": "Single scaffold bay",
  "description": "スクリュージャッキ、支柱、接続された水平材と斜材、木製足場板、幅木、上部手すりと側面はしごを持つ一区画。 ゲーム・可視化向け。製造・構造設計・3Dプリント用途は未検証。",
  "descriptionEn": "A single scaffold bay with screw jacks, hollow standards, connected ledgers and braces, timber deck, toe boards, full upper rails and an end ladder. Static visual model, not a load-rated or safety-certified scaffold. For games and visualization; not validated for manufacture, structural engineering or 3D printing.",
  "category": "urban",
  "tags": [
    "city",
    "street",
    "original",
    "scaffold",
    "construction",
    "deck",
    "bracing",
    "ladder",
    "足場"
  ],
  "author": "Xenoah",
  "license": "CC-BY-4.0",
  "version": "1.0.0",
  "status": "public",
  "created": "2026-10-14",
  "updated": "2026-10-14",
  "thumbnail": "https://xenoah.github.io/meshcopia/assets/city-scaffold-bay/thumbnail.png",
  "preview": "city-scaffold-bay.glb",
  "unit": "m",
  "upAxis": "Y",
  "triangles": 32512,
  "dimensions": [
    2.55,
    3.2,
    1.45
  ],
  "uv": "Per-component primitive or automatically unwrapped UVs. Overlapping between components; not a packed unique lightmap atlas. Solid-color PBR materials; no external textures. STL has no colors or UVs. Repeated static parts are grouped into named assemblies; triangle-corner UVs and material records retained from original.",
  "provenance": {
    "method": "Original procedural geometry, followed by geometry-preserving static GLB assembly grouping",
    "tool": "Blender 4.3.2; Meshcopia city generator 1.0; grouping postprocessor with Python 3.12.14 and NumPy 2.3.5",
    "rights": "Original geometry and material design created for Xenoah Meshcopia under the owner request for CC-BY-4.0 publication. No third-party meshes, scans, brands, logos or font files.",
    "generatorUrl": "https://github.com/Xenoah/meshcopia/blob/main/scripts/city/group_static_assemblies.py",
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    "changes": "Static repeated mesh parts grouped by original material within named major assemblies; no decimation, remeshing, UV change or material change. Candidate equivalence audited against frozen original GLB 2879dba0bf94cf59c330b1aad18da8f8a14f1f0e18e750f5a453086d707888ea.",
    "alternateFormat": "STL written by scripts/city/group_static_assemblies.py from exact grouped GLB triangle coordinates; meters, Y-up, no colors or UVs; no printability or manufacturing validation.",
    "baseGeneratorUrl": "https://github.com/Xenoah/meshcopia/blob/main/scripts/city/infrastructure_architecture.py",
    "postprocessGeneratorUrl": "https://github.com/Xenoah/meshcopia/blob/main/scripts/city/group_static_assemblies.py"
  },
  "usages": [
    {
      "relationship": "original",
      "project": "Meshcopia",
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        "scripts/city/render_grouped_assemblies.py"
      ],
      "selectors": [
        "city-scaffold-bay"
      ],
      "context": "Original city asset created for this library. No external deployment or reuse claimed."
    }
  ],
  "pageUrl": "https://xenoah.github.io/meshcopia/assets/city-scaffold-bay/",
  "manifestUrl": "https://xenoah.github.io/meshcopia/api/assets/city-scaffold-bay.json",
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        "filename": "LICENSE.txt",
        "sha256": "8463ff7bf7e605bb5d21c98814b9d4fb39a1fef6c01a5eb70b69d34d435320a9",
        "text": "Single scaffold bay by Xenoah / Meshcopia\nCopyright (c) 2026 Xenoah\nCC BY 4.0: https://creativecommons.org/licenses/by/4.0/\nSource: https://xenoah.github.io/meshcopia/assets/city-scaffold-bay/\nProvided as-is, without warranties (license Section 5).\nChanges: Static repeated mesh parts grouped by original material within named major assemblies; no decimation, remeshing, UV change or material change. Candidate equivalence audited against frozen original GLB 2879dba0bf94cf59c330b1aad18da8f8a14f1f0e18e750f5a453086d707888ea.\nAdditional changes: Converted unchanged source GLB geometry to FBX, with documented compatible material/texture derivatives.\n"
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        "state": "published-verified"
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  "previewUrl": "https://xenoah.github.io/meshcopia/assets/city-scaffold-bay/source/city-scaffold-bay.glb"
}
