{
  "id": "city-pedestrian-signal-head",
  "type": "model",
  "title": "歩行者用信号機",
  "titleEn": "Pedestrian signal head on pole",
  "description": "横断歩道の端に立つ歩行者用信号機と支柱です。フランジ付きの丸柱、上下2灯の灯器箱とひさし、取付バンドと腕、背面の接続箱を造形しています。下の青緑レンズは点灯（発光材質）、上の赤レンズは消灯状態です。人形の図記号、押しボタン、待ち時間表示、配線、信号の切替動作は含みません。 ゲーム・可視化向け。製造・構造設計・3Dプリント用途は未検証。 外接寸法（X×Y×Z）0.320 × 3.030 × 0.670 m、4,424三角形。単位m・Y-up、水平中央の接地用原点、最下点Y=0。部品ごとの重複UV0と単色PBR材質を収録し、画像テクスチャ・UV2・コライダー・LOD・リグ・動作は付属しません。静的表示用でUnity/VRChat実機検証は未実施。STLはm・Y-up座標の形状のみで色・材質・UV・階層を含みません。",
  "descriptionEn": "A pedestrian signal head on its own pole at the end of a crosswalk. It models the flanged round pole, two stacked lamp housings with hood visors, mounting bands and arms, and a rear junction box. The lower blue-green lens is lit using an emissive material and the upper red lens is unlit. Walking-figure pictograms, push buttons, countdown indicators, wiring and signal switching are not included. For games and visualization; not validated for manufacture, structural engineering or 3D printing. Bounding dimensions (X×Y×Z): 0.320 × 3.030 × 0.670 m; 4,424 triangles. Metres, Y-up, horizontally centered placement origin with minimum Y=0, not an articulation or mounting pivot. Includes overlapping component UV0 and constant-color PBR materials, with no image textures, unique UV2, colliders, LOD, rig or runtime behavior. Static visualization only; Unity/VRChat editor and runtime tests have not been performed. STL uses metre-valued Y-up coordinates and contains geometry only, without color, materials, UVs or hierarchy.",
  "category": "urban",
  "tags": [
    "city",
    "street",
    "original",
    "claude",
    "traffic-signal",
    "pedestrian-signal",
    "crosswalk",
    "歩行者信号"
  ],
  "author": "Claude",
  "license": "CC-BY-4.0",
  "version": "1.0.0",
  "status": "public",
  "created": "2026-10-17",
  "updated": "2026-10-17",
  "thumbnail": "https://raw.githubusercontent.com/Xenoah/meshcopia/ac1a5aab01b5d6d2d2d1f38fb344f455a436cd47/content/assets/city-pedestrian-signal-head/preview.png",
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  "unit": "m",
  "upAxis": "Y",
  "triangles": 4424,
  "dimensions": [
    0.32,
    3.03,
    0.67
  ],
  "uv": "Per-component primitive or automatically unwrapped UVs. Overlapping between components; not a packed unique lightmap atlas. Solid-color PBR materials; no external textures. STL has no colors or UVs.",
  "provenance": {
    "method": "Original procedural street-object geometry authored by Claude (Anthropic AI model)",
    "tool": "Blender 4.5.14 LTS; Meshcopia Claude street-object generator 1.0",
    "rights": "Original geometry and material design written by Claude at the request of Xenoah for CC-BY-4.0 publication in Meshcopia. No third-party meshes, scans, brands, logos, lettering or font files.",
    "generatorUrl": "https://github.com/Xenoah/meshcopia/blob/main/scripts/city_expansion/frozen/batch-060/scripts/city_expansion/claude_sidewalk_objects.py",
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    "alternateFormat": "STL triangulated from the exact reimported GLB, metre-valued Y-up coordinates. No printability or manufacture validation.",
    "stlSha256": "80959dc1b088d8add41212f9aa99c16502b105f76682a188869eab2b58e77d16"
  },
  "usages": [
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      "relationship": "original",
      "project": "Meshcopia",
      "sourceUrl": "https://github.com/Xenoah/meshcopia",
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      ],
      "selectors": [
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      "context": "Original street object authored by Claude for this library. No external deployment or reuse claimed."
    }
  ],
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}
